What is your Spirit Root?

In every cultivation story, one measurement decides a life: the spirit root you were born with. Twelve questions, weighted across element, purity, physique and path — no sign-up, and your result card is yours to keep and share.

14 realms, 57+ ranks 64 headline roots 3,000+ distinct profiles 110-term glossary 100% original, generic lore
Ink-wash painting of a misty mountain range with a glowing cultivation sect palace in the clouds and a lone cultivator in white robes standing on a cliff
THE SECT ABOVE THE CLOUDS — every legend starts with a single measurement: the root you were born with. Find yours below.

Hall of Rankings 排行榜

Where do you stand before you even begin? These are the site's official leaderboards: the rarest spirit roots ranked by how few people draw them, and all 14 realms ranked by power. Every figure is a published design value of this site — the same numbers the test, calculator and simulator run on.

2

Celestial Immortal 天仙

Holds office in the Celestial Court and crosses realms freely.

×6,000,000 power
1

Golden Immortal 金仙

The capstone. Comprehends a complete Great Dao — in myth, exists across timelines.

×25,000,000 power
3

Earth Immortal 地仙

Ascension complete; anchors a grotto-heaven and moves earth-lines.

×1,500,000 power

Spirit Root Rarity Leaderboard 灵根稀有榜

Ranked rarest first. "Site roll" is this site's own roll table — the % of root-havers who draw each grade in the test's taxonomy. Genre lore ranks roots by composition, not percentage; the canonical ordering from Chinese references sits directly below this board. (About 62% of mortals are born with no root.)

#Root gradeTierSite rollSpeedRarity
1Heavenly Root 天灵根SSS1%2.2×
2Mutated Single Root 变异灵根SS3%1.5×
3Single Root 单灵根S6%1.3×
4Dual Root 双灵根A11%0.8×
5Three-Element Root 三灵根B17%0.55×
6Four-Element Root 四灵根C25%0.35×
7Five-Element Mixed Root 杂灵根D37%0.2×

Only 1 in 100 root-havers draws the Heavenly Root at #1. Take the test to see where you land on this board.

Realm Power Leaderboard 境界战力榜

All 14 realms, strongest first. A mortal is power 1 — each realm is a wall, not a step.

#RealmTierPowerLifespan
1Golden Immortal 金仙SSS+×25,000,000Ageless
2Celestial Immortal 天仙SSS×6,000,000Ageless
3Earth Immortal 地仙SSS×1,500,000Ageless
4Tribulation Transcendence 渡劫SS+×400,000Pass or die
5Mahayana 大乘SS×120,000~30,000 yrs
6Body Integration 合体S×30,000~10,000 yrs
7Void Refinement 炼虚S×9,000~5,000 yrs
8Deity Transformation 化神A+×2,500~2,000 yrs
9Nascent Soul 元婴A×700~1,000 yrs
10Golden Core 金丹B×200~500 yrs
11Foundation Establishment 筑基C×60~250 yrs
12Qi Refining 炼气D×20~180 yrs
13Meridian Opening 通脉E×8~150 yrs
14Body Tempering 锻体F+×3~120 yrs

The gap from #14 to #1 is 8.3 million-fold. See the full ladder with breakthrough methods in Cultivation Realms.

The Genre's Own Root Ordering 灵根品阶

Chinese genre references rank spirit roots by composition, never by percentage — a cultivator must absorb qi of every element their root contains, so in the lower realms fewer attributes cultivate faster. This is the canonical ordering the quiz's taxonomy is built on; the board above stays separate from it on purpose, because its percentages are this site's roll table, not lore.

TierRootCompositionConventional standing
1 =Mutated / Variant Root 变异灵根2–3 attributes fused and sublimated into a non-five-element attribute: Lightning 雷, Ice 冰, Wind 风, Darkness 暗, Light 光Cultivation speed not inferior to a Heavenly Root, with powerful specialised spells — but the Core Formation bottleneck remains
1 =Heavenly Root 天灵根A single five-element attribute, full and abundant2–3× ordinary speed and no bottleneck when forming the Golden Core; sects compete to recruit — the rarest of the standard types
2Earth Root 地灵根Two attributes, both full / high-purity (in systems that split dual from triple)Near-top speed
3True Root 真灵根2–3 attributes, each abundant and completeThe standard "talented" recruit — a realistic hope of Foundation Establishment and a formed Core
4False / Pseudo Root 伪灵根4–5 attributes, each thin or incompleteVery slow; most stall in mid-to-late Qi Refining, with basically no hope of Foundation in strict tellings
5Mixed Root 杂灵根All five attributes, messyThe worst standard root — and the most common one
—No Root 无灵根—Cannot cultivate in root-based systems; the vast majority of mortals

Two caveats the test honours: mutated-root fusion recipes are not canonical — sources disagree on which elements fuse into which mutation, so this site names the mutation types only. And the five-element paradox: a complete five-element root is the worst in the lower realms, yet Void Refinement requires "five elements united as one", so other traditions treat a balanced five-element root as neutral — or a hidden top talent.

金

Metal · Jīn

Blades, precision, the cutting edge

木

Wood · Mù

Growth, healing, patient roots

水

Water · Shuǐ

Flow, adaptation, hidden depth

火

Fire · Huǒ

Furnaces, fury, alchemy's heart

土

Earth · Tǔ

Foundations, endurance, weight

雷

Lightning · Léi

Mutated root — heaven's own weapon

冰

Ice · Bīng

Mutated root — stillness that kills

风

Wind · Fēng

Mutated root — speed beyond sight

Chinese Fantasy Rankings & Updates 华语奇幻

The boards above are this site's own. These are the real-world counterparts: the dramas and donghua topping China's own charts right now, the episodes that landed this week, and exactly where the genre's longest-running series stand today.

Top Xianxia & Costume Dramas This Week (China Charts)

RankTitleChart signalWhere to watch
1Tigers Sniff the Rose (Princess Shang)#1 on the Vlinkage broadcast index multiple days running (85–86 points); topped Maoyan's daily chart from its first dayChinese platforms
2The Lament of Autumn#1 costume drama on Maoyan's October 2026 monthly chart, heat index 9,503—
3Pursuit of JadeRated 9.1 on MyDramaList — the highest-rated Chinese drama there; 40 episodes; reported peak of 151M daily viewsNetflix, WeTV, iQIYI
4Where the Mask EndsReached the Netflix Global Top 10 in October 2026; finale episodes 28–30 arrived on Netflix on Nov 4–6, 2026Netflix

Coming this month: Live Long and Prosper — xianxia drama with Wang Hedi and Li Qin, MangoTV, 40 episodes, expected November 2026. Blossom in Darkness — Youku, expected November 15, 30 episodes.

Ranked from China's own charts — Maoyan heat, the Vlinkage broadcast index, Douban and MyDramaList ratings. Refreshed weekly. Updated November 2026.

Donghua Release Schedule This Week

  • Renegade Immortal — Episode 166 released Monday, November 9, 2026; a new episode every Monday on Tencent Video. Its third year-long season is now airing, and a movie version premiered on October 1, 2026.
  • Battle Through the Heavens — Around episodes 218–219 in early November 2026; the current year-long season (at 60 of 62 episodes) is approaching its grand finale.
  • Perfect World — Season 7 began September 18, 2026 (52 episodes) and airs weekly; the series is past 287 episodes in total.
  • A Record of a Mortal's Journey to Immortality — Season 5, episode 192.
  • Swallowed Star — Season 4, episode 241 and counting, weekly.
  • Martial Universe Season 7 — premieres November 29, 2026 (24 episodes, Tencent Video / WeTV), taking over as Battle Through the Heavens ends.
  • Tales of Demons and Gods — the finale, episode 488, is scheduled for January 23, 2027.

Episode counts and dates checked November 2026; schedules can shift.

Biggest Cultivation Donghua — and Where Each One Is Right Now

Ranked by longevity and heat — and unlike a static list, this one tells you exactly where each series stands today.

RankTitleStatus now
1Perfect World287+ episodes, Season 7 airing
2Battle Through the Heavens~219 episodes, finale approaching
3Renegade ImmortalEpisode 166, new episode every Monday
4Swallowed Star241+ episodes, Season 4 airing
5A Record of a Mortal's Journey to ImmortalitySeason 5, episode 192
6Tales of Demons and GodsEnding with episode 488 on January 23, 2027

New to these worlds? Find the root you would be born with in the Spirit Root Test, or convert any realm from these shows with the Realm Converter.

Spirit Root Test 灵根测试

Most quizzes tally votes. This one scores you on four independent axes — element affinity across eight elements, purity, physique signals and path signals — then matches your vector against the root taxonomy below. Same answers always give the same root, so results are comparable between friends. Answer as yourself, not as the hero you wish you were.

The painting shows what the test is looking for: the five elemental currents — metal, wood, water, fire, earth — braided into a single root beneath the surface. Most people carry one or two strands. A Heavenly Root is one strand, flawless.

Ink painting of five glowing elemental currents — gold, green, blue, red and amber — braided into spirit roots beneath a small seedling
FIVE CURRENTS, ONE ROOT — the elements the test measures, braided below the soil.
Question 1 of 12Sensing your meridians…

天

—

—

—of root-havers draw this grade

Your gift

—

Your heart-demon

—

Physique overlay

—

Recommended path

—

Next step: feed your root grade into the Years-to-Golden-Core calculator to see how long the road actually is — or test your nerve in the Tribulation Simulator.

Tribulation Simulator 渡劫

Every great realm gate is guarded by heaven's audit: lightning counted in waves of nine, heart-demons wearing familiar faces, wind that scours bone and fire that rises from your own dantian. Set your preparation, choose your moment, and endure the sequence bolt by bolt. At balanced preparation the heavens grant roughly 46% clean breakthroughs, 22% cracked successes, 17% fallbacks, 10% ruined foundations and 5% deaths — preparation moves those odds, luck decides the rest.

Those percentages are this site's published model. Genre canon counts the bolts in multiples of nine and sorts tribulations into five audits — lightning, heart-demon, five-element, wind and karma — but it never publishes a success rate: the governing idiom is 九死一生, "nine deaths, one life", a figure of speech rather than a statistic. The canonical strike table and the five audits sit directly under the simulator.

Ink painting of golden heavenly lightning bolts striking a mountain peak where a lone cultivator meditates inside a glowing formation circle under swirling storm clouds
NINE BOLTS, ONE SEAT — the audit every great gate demands, painted mid-strike.
—
estimated chance of a clean breakthrough
雷劫

The sky is clear. For now. Configure your preparation on the left, then call the tribulation when you are ready to be audited by heaven.

—

—

Strike Counts — in Multiples of Nine 天劫重数

The conventional count from Chinese genre references. Bolt count and power scale with the cultivator's talent and realm — a heavier tribulation is both deadlier and a mark of greater potential, and each successive bolt is stronger than the last. Lighter systems simplify the count to 3 / 6 / 9 bolts; the multiples of nine are the standard form.

SetBoltsConventional use
一九 yījiǔ9The smallest named set; minor breakthroughs
二九 èrjiǔ18Minor-to-major gates
三九 sānjiǔ27Frequently cited for Core Formation — the "small tribulation" 三九小天劫
四九 sìjiǔ36A classic full ascension set in the older xiuzhen tradition
六九 liùjiǔ54Major breakthroughs — often cited for Nascent Soul
九九 jiǔjiǔ81The ultimate standard set — ascension and the highest realms; weathering all 81 marks heaven-defying talent

Lightning tribulation attaches to major breakthroughs — not to Qi Refining or Foundation Establishment, which are bottleneck breakthroughs only. In the mortal-flow tradition, high cultivators also face recurring audits: a minor tribulation roughly every 300 years and a great one every ~3,000 years (intervals are that tradition's specifics, not a genre constant).

The Five Audits 五劫

Composite tribulations stack these types. Preparation follows the same levers the simulator gives you: breakthrough pills, defensive artifacts and arrays, protected ground — and 护法 protectors standing guard, because rivals ambushing a tribulation-weakened cultivator is a genre institution.

TypeTestsForm
Lightning 雷劫Body / foundationLightning bolts — the default image of tribulation
Heart-Demon 心魔劫Dao heart / willIllusions built from regrets, fears, guilt, lost loves and slain enemies. Also strikes outside formal tribulation — at Nascent Soul formation, and when the cultivation base outruns the mental realm
Five-Element 五行劫Elemental balanceFire, water, earth, metal and wood calamities in sequence
Wind 风劫Body / soulHeavenly astral winds 罡风 that scour flesh and spirit
Karma 业力劫KarmaRarer — suffering proportional to karmic debt

Failure outcomes: for ascension, the default is death with the soul scattered (身死道消 / 魂飞魄散). Lesser failures: cultivation crippled or regressed, meridians damaged, qi deviation (走火入魔). In the older xiuzhen tradition a failed ascender may survive as a Loose Immortal (散仙) — alive, but facing escalating tribulations ever after.

Cultivation Realms in Order 境界

Fourteen realms in four arcs — and every realm breaks differently. Early realms count layers, middle realms count phases, Golden Core is judged by core grade (a quality, fixed forever, not a stage), and the final gate is counted in tribulation waves. At Nascent Soul the road forks: the Body Path trades law comprehension for raw power, the Soul Path the reverse — no other English ladder has a branch. Lifespans and power indices are this site's design values, spaced at roughly ×3.3 per major realm. For the genre-standard spine this ladder deliberately diverges from — translation variants, sub-stages and consensus lifespans from Chinese references — see The Canonical Ladder directly below. Tap any realm for its breakthrough method and tribulation.

Ink painting of a long stone stairway climbing through clouds and floating pine islands toward a glowing golden heavenly gate, with cranes flying alongside
THE STAIRWAY TO THE GATE — fourteen terraces from mortal dust to the Golden Immortal's door.

Power & lifespan scaling (log scale)

A mortal is power 1. A Golden Immortal is 25,000,000. Straight lines would lie, so both charts use a logarithmic axis — each realm is a wall, not a step.

Realm Converter 换算

The same strength, named four different ways. Pick a realm on this ladder and see its nearest equivalent in the common 9-realm web-novel ladder, in Korean murim grades, and in progression-fantasy letter tiers. Mappings marked “no equivalent” are honest gaps, not missing data — murim simply ends where immortality begins.

Why this ladder differs

  • It starts below qi. A full body arc — Body Tempering and Meridian Opening — comes before Qi Refining, so mortals and martial artists have somewhere real to stand.
  • Sub-stages are non-uniform. Layers, phases, core grades and wave counts replace one repeated Early/Mid/Late template.
  • It continues past tribulation. Three immortal ranks drawn from Chinese mythology — Earth, Celestial and Golden Immortal — instead of ending at transcendence.
  • It forks. Body Path vs Soul Path at Nascent Soul changes both the converter and the calculator.

The Canonical Ladder 修仙境界

The ladder above is this site's own design. This one is the genre's: the mortal-flow (凡人流) spine that Chinese reference pages converge on, grouped as Lower realms (下境界) — the first five, Middle realms (中境界) — the next three, and the Upper gate (上境界). Two honesty rules hold throughout: Ascension (飞升) is an event, not a realm, and Tribulation (渡劫) is often a state of a peak Mahayana cultivator rather than a realm of its own. Lifespans below are consensus ranges, not canon — every source stresses they vary by novel, talent, resources and technique, and above Deity Transformation the sources stop agreeing altogether.

Cultivation Realms in Order — the Mortal-Flow Spine

Qi Refining counts layers; every realm above it runs Early / Middle / Late / Great Perfection (初期 / 中期 / 后期 / 大圆满). English names vary by translator — the variants column is part of the data, not a mistake.

#RealmAlso translated asSub-stagesLifespan (consensus)What changes
0Mortal 凡人
fánrén — “ordinary person”
——~70–100 yrsNo qi; an ordinary body
1Qi Refining 炼气
liànqì — “refining qi” (also written 练气; the variant 凝气 gives Qi Condensation)
Qi Condensation · Qi Gathering · Qi TrainingLayers 1–13 (13 most cited in the mortal-flow tradition; 9 or 12 in many games)~100–150 yrs — “little more than a mortal”Senses and circulates qi; minor spells and low tools; still dies to hunger, disease and blades; cannot truly fly
2Foundation Establishment 筑基
zhùjī — “building the foundation”
Foundation BuildingEarly / Mid / Late / Perfection~200–250 yrsQi becomes a liquid, permanent base; 辟谷 grain avoidance; sword flight; innate true fire for alchemy and refining. The genre's first great filter — most cultivators never pass
3Golden Core 金丹
jīndān — “golden pill”; the mortal-flow tradition writes this rung 结丹 jiédān, “forming the pill” — same rung, different name
Core Formation · Core Condensation · Gold CoreEarly / Mid / Late / Perfection; the core itself is graded (see Grades)~500–600 yrsLiquid qi solidifies into a core; refines a natal treasure (本命法宝); true flight without a tool; a regional expert a sect must negotiate with
4Nascent Soul 元婴
yuányīng — “primordial infant”
Nascent Infant (rare)Early / Mid / Late / Perfection~1,000–1,500 yrsThe core births an infant soul that survives the body's destruction and can possess a new one (夺舍); teleportation in many tellings; “old monster” ancestor status
5Deity Transformation 化神
huàshén — “transforming the spirit”
Spirit Transformation · Soul Formation · God TransformationEarly / Mid / Late / Perfection~2,000 yrsThe primordial spirit merges with heaven-and-earth vitality and begins manipulating nascent laws; the ceiling of the human world in the mortal-flow tradition
6Void Refinement 炼虚
liànxū — “refining the void”
Refining Void · Void TrainingEarly / Mid / Late / Perfection (3-stage in some charts)No consensus: ~4,000 yrs on the doubling pattern — or effectively unlimited while yuan qi suffices, with a great tribulation roughly every 3,000 yearsFive-element roots merge into one; body fuses with heaven and earth; external avatars; begins borrowing laws
7Body Integration 合体
hétǐ — “uniting the body”
Integration · Fusion · UnityEarly / Mid / Late / Perfection~8,000 yrs (doubling pattern) — or the same unlimited-but-tribulated model as Void RefinementSpirit and body become indivisible; yuan qi command is multiples-to-dozens of times Void Refinement; borrows law power directly
8Mahayana 大乘
dàchéng — “great vehicle” (Buddhist Mahāyāna)
Great Ascension · Grand AscensionEarly / Mid / Late / Perfection~16,000 yrs (doubling pattern); higher figures in circulation are single-site flavour, not consensusBody reforged; law power; the peak of the mortal plane — “half-step immortal”
9Tribulation 渡劫
dùjié — “crossing the tribulation”
Tribulation Transcendence · Tribulation Crossing · Crossing CalamityOften undivided — a state of a peak Mahayana cultivator, not a full realmThe gate itselfEndures the ascension tribulation — lightning, heart-demon and elemental calamities in the full form. Success means Ascension; failure means death or a scattered soul
—Ascension 飞升
fēishēng — “flying-ascending”
———Leaves the mortal world for a higher plane. An event, not a realm — listed as such here

Time in realm (one tradition's estimates — the Fanren-tradition summaries): Qi Refining 5–15 yrs on average (genius 2–5, ordinary 10–30) · Foundation 20–50 · Core 50–150 · Nascent Soul 200–500 · Deity Transformation 500–1,000 · Void Refinement 1,000–3,000 · Body Integration 3,000–8,000 · Mahayana 5,000–20,000.

Sub-Stages — the Universal Mini-Ladder 小境界

HanziEnglishNotes
层 céngLayerUsed primarily for Qi Refining: 炼气三层 = Qi Refining Layer 3. Counts seen: 9, 10, 12, 13
初期 chūqīEarly stageThe standard trio for every realm above Qi Refining
中期 zhōngqīMiddle stage—
后期 hòuqīLate stage—
大圆满 dà yuánmǎnGreat PerfectionTop of a realm, on the verge of breakthrough; also rendered Peak / Perfection
巅峰 diānfēngPeakCommon alternative to 大圆满 for a realm's top
半步X bànbùHalf-step X“Half-step Nascent Soul” — one foot in the next realm; power between realms
瓶颈 píngjǐngBottleneckNot a stage — the stall point before breakthrough; drives pill and plot logic

Above Ascension — the Immortal Extension 仙阶

Daoist-mythology ranks reused across many works, in their usual order. Consensus is loosest here — order and membership vary the most — and there are no agreed lifespans: immortals are usually “coeval with heaven and earth”, subject to periodic declines (三衰五衰, the Three/Five Declines).

真仙 True Immortal → 金仙 Golden Immortal → 太乙 Taiyi (Jade/Golden) Immortal → 大罗金仙 Daluo Golden Immortal → 道祖 Dao Ancestor

Intermediate titles in some systems: 人仙 Earthly/Human Immortal · 地仙 Earth Immortal · 天仙 Heavenly Immortal · 玄仙 Profound Immortal · 仙君 Immortal Lord · 仙王 Immortal King · 仙帝 Immortal Emperor. (The site's own ladder above uses three of these — Earth, Celestial and Golden Immortal — as its immortal ranks.)

Variant Ladders — Recognise, Don't Merge

Older xiuzhen ladder: 练气 → 筑基 → 开光 Opening Light → 融合 Fusion → 心动 Heart Movement → 金丹 → 元婴 → 出窍 Out-of-Body → 分神 Spirit Severing → 合体 → 洞虚 Void Insight → 大乘 → 渡劫. A genuinely different, older convention still used by games and older novels — offered here as a recognised alternate, never spliced into the spine.

Common additions: many xuanhuan works prepend 炼体 / 锻体 Body Refining/Tempering (often 1–9 layers) before Qi Refining, and some insert 紫府 Purple Mansion between Foundation and Golden Core. Additions, not spine members.

How to read any realm table, anywhere: the Chinese name and the ordered position are the canonical record; English renderings are aliases. “Soul Formation” and “Deity Transformation” are the same 化神; “Core Formation” and “Golden Core” are the same 金丹. When a site's ladder disagrees with this spine, it is usually following one novel's system — legitimate, but it should say so. Systems tied to a single work (one novel's 18-realm sequence, one game's 45 enforced ranks, one site's spirit-root percentages) are deliberately not merged into these tables; the footer lists what was used and what was left out.

Compiled 2026-11-08 from Chinese genre references — Fanren-tradition encyclopedia summaries, Qidian Ask explainers, Zhihu and CSDN realm guides, Chinese worldbuilding templates — cross-checked against the English references linked in the footer.

Grades & Treasures 品阶

Realms are only half the database. Chinese reference pages grade everything — techniques, pills, artifacts, sects, beasts, even the money. These are the conventional ladders, with the models labelled: where two grading systems coexist in the genre, both are shown, because an English database that prints only one misrepresents the tradition it borrows from.

Technique Grades 功法品阶

The most reused ladder in the genre. Every grade splits Low / Mid / High.

GradeEnglishStanding
凡阶 fán jiēMortal / Ordinary GradeMortal martial arts, entry methods
黄阶 huáng jiēYellow GradeLowest true cultivation grade; abundant
玄阶 xuán jiēProfound Grade (also Mystic / Black — 玄 is “dark/profound”, all three renderings circulate)Mid grade; a high-玄 technique is a clan treasure
地阶 dì jiēEarth GradeRare — “priced beyond the market”; can draw on heaven-and-earth energy
天阶 tiān jiēHeaven GradeHighest standard grade; sect-guarding / ancient-clan level
仙阶 · 神阶 · 圣阶Immortal / Divine / Saint GradeExtensions above Heaven in longer works — optional top rows

Provenance, honestly: this clean four-tier ladder was popularised for skills by Battle Through the Heavens and has since been reused so widely it functions as generic — the ladder is safe to adopt, that novel's named techniques are not. Mastery within a technique runs 入门 Entry → 小成 Minor Completion → 大成 Major Completion → 圆满 Perfection.

Artifact Grades 法宝品阶

Terminology first: 法器 fǎqì is a magic tool (lower) and 法宝 fǎbǎo a magic treasure (higher, from Core Formation up, nurtured in the dantian; 本命法宝 is the life-bound natal treasure). Every tier splits Low / Mid / High / Top.

TierEnglishTypical user
凡器 fánqìMortal ToolMortals, early Qi Refining
灵器 língqìSpirit ToolQi Refining – Foundation
法器 fǎqìMagic ToolFoundation – Core (a 顶级法器 “top-grade tool” is a recognised step of its own)
法宝 fǎbǎoMagic TreasureCore – Nascent Soul
灵宝 língbǎoSpirit / Numinous TreasureDeity Transformation+ — has a true artifact spirit (器灵) and can act semi-autonomously
仙器 / 仙宝 xiānqìImmortal ArtifactImmortals
先天灵宝 xiāntiān língbǎoInnate / Primordial TreasureMythic tier — born with heaven and earth, not forged

Variant note: some ladders insert 宝器 Treasure Tool, and sources disagree even on the 灵器 / 宝器 order — this table is the common synthesis. Sibling systems: 符箓 talismans (graded by tier or 初/中/高), 阵法 formations (Tier 1–9 or by realm fit), and storage gear by capacity — pouch 袋 < bracelet 镯 < ring 戒指.

Pill Grades — Two Models 丹药品阶

Model 1 — tiered (一品–九品), the alchemist model:

TierRealm fitNotes
一品–三品 Tier 1–3Qi Refining – FoundationEveryday cultivation, healing, qi recovery
四品–六品 Tier 4–6Core – Nascent SoulBreakthrough pills live here; high tiers need master alchemists
七品–九品 Tier 7–9Deity Transformation and aboveTreasure-grade; in some systems pills gain spirituality

Within every tier, quality: 下品 Low / 中品 Mid / 上品 High / 极品 Top — quality tracks purity and pill-poison (丹毒) load: low quality means more impurities and more toxicity on repeated use. Alchemist ranks mirror the tiers: a Tier-N alchemist (一品–九品炼丹师) reliably refines Tier-N pills. An “Emperor-grade” tier above nine is one famous tradition's extension, not generic.

Model 2 — realm-fitted, unnumbered (the mortal-flow model): pills are not formally numbered at all. A pill belongs to the realm it serves, and its value is set by herb age and scarcity — a Qi-stage pill is simply useless to a Core cultivator.

Sect Ranks 宗门等级

The disciple ladder, bottom to top:

RankEnglishStanding
杂役弟子Servant DiscipleChores, minimal teaching — the bottom rung, where pseudo-root recruits often land
外门弟子Outer DiscipleLimited resources and teachings
内门弟子Inner DiscipleRecognised member; better resources, real teachers
核心弟子Core DiscipleElite; future pillar, elder candidate
真传 / 亲传弟子True / Personal DiscipleTaught directly by an elder or the sect master; inheritor status

Leadership: 执事 Deacon/Steward → 长老 Elder → 大长老 Grand Elder → 太上长老 Supreme Elder (often beside or above the leader, in seclusion) → 宗主 / 掌门 Sect Master → 老祖 Patriarch, the sect's hidden highest power. Peers address each other as 道友 — Fellow Daoist.

Sects themselves have no single canon; the common pattern is 不入流 unranked → 三流 / 二流 / 一流 third/second/first-class → 顶级 / 超级 top/super — or, plainest of all, by the strongest member's realm: “a Golden Core sect”.

Common Pills by Function 常用丹药

Generic functional names — descriptive compounds shared across the genre, not any one work's recipes.

FunctionNameUsed for
Qi gathering聚气丹 / 聚灵丹 Qi-Gathering PillSpeeds Qi-stage cultivation
Foundation base培元丹 Peiyuan (Essence-Nurturing) PillConsolidates early cultivation
Breakthrough to Foundation筑基丹 Foundation Establishment PillThe single most famous functional pill — a large boost to the Foundation breakthrough in most tellings
Cleansing洗髓丹 Marrow-Cleansing PillExpels impurities; improves physique and aptitude modestly
Breakthrough (general)破境丹 / 破阶丹 Realm-Breaking PillRaises breakthrough odds at a bottleneck — at a pill-toxin / unstable-foundation cost in strict systems
Core formation凝金丹 / 结金丹 Core-Forming PillAids forming the Golden Core
Healing疗伤丹 / 回春丹 Healing / Rejuvenation PillWounds and meridian damage, graded by realm fit
Qi restore回气丹 / 回灵丹 Qi-Restoring PillIn-combat recovery
Detox解毒丹 Antidote PillPoisons — and 丹毒 pill-toxin itself
Inedia辟谷丹 Fasting PillDays to months without food; standard travel supply
Lifespan延寿丹 / 增寿丹 Longevity-Extending PillAdds years, with diminishing returns on repeat use — a standard end-of-lifespan plot device
Soul / spirit养神丹 / 安魂丹 Spirit-Nourishing / Soul-Calming PillDivine-sense damage; heart-demon prevention

Money, herbs & beasts. Spirit stones (灵石) grade 下品 Low / 中品 Mid / 上品 High / 极品 Top with a conventional exchange of 100 : 1 per step; mortal gold and silver do not convert, and 仙晶 immortal crystals serve the same role in immortal worlds. Spirit herbs (灵草) are priced by age — 十年 / 百年 / 千年 / 万年 (10 / 100 / 1,000 / 10,000 years) — and minimum herb age gates which realm's pills can be refined; 天材地宝 “heaven-and-earth treasures” is the generic label for rare materials. Spirit beasts (妖兽) grade 1–10 parallel to human realms: Grade 1 ≈ Qi Refining, a demon core (妖丹) forms around Grade 3, and Grade 8 is the Transformation stage (化形)≈ early Nascent Soul, when a beast takes human form and full speech. The professions — 炼丹师 alchemist, 炼器师 refiner, 阵法师 formation master, 符箓师 talisman master — are graded in parallel with their products.

Years to Golden Core 金丹之路

The genre's quiet tragedy is arithmetic: a five-element root in a poor sect may need more years than a Foundation Establishment lifespan contains. Enter a root grade (take the test above if you don't know yours), purity, sect resources and daily seclusion — the calculator returns an honest range, ±30% for luck, and checks it against the lifespan you actually have.

Estimated time to a formed Golden Core —

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Model: total qi cost of the five realms below Golden Core ÷ (base rate × root × purity × sect × origin × pills × hours). All multipliers are this site's published design values, shown on the controls themselves — adjust them and the verdict moves.

Name Generators 取名

Every name ships with the three things other generators leave out: the hanzi, the pinyin, and the English meaning of each component — so a sect name is never just pretty syllables. Pools are built from public-domain sources (the Hundred Family Surnames, classical imagery, CC-CEDICT readings) and combine into millions of character names and tens of thousands of sects, Dao names and techniques.

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Xianxia Glossary — 110 Terms 词典

Every term a new reader trips over, defined in one plain line: realms and cosmology, the body and its qi, practice and breakthrough, sect life, items and arts, and the tropes and social rules that run the jianghu. All generic, public-domain genre vocabulary — written fresh here, cross-linked to the tools above.

Wuxia vs Xianxia vs Xuanhuan 三界之分

Three genres, one family tree. The shortest honest map:

Wuxia 武侠

  • Power ceiling: supreme martial skill — no immortality, no flying gods
  • World: a recognisable historical China and its jianghu underworld
  • Core question: honour, loyalty and vengeance among swordsmen
  • Spirit roots: none — talent is bone structure and comprehension

Xianxia 仙侠

  • Power ceiling: immortality itself — ascension past the heavens
  • World: Daoist cosmology — Three Realms, Nine Heavens, Celestial Court
  • Core question: defying fate and lifespan through cultivation
  • Spirit roots: central — this entire site is xianxia machinery

Xuanhuan 玄幻

  • Power ceiling: whatever the author invents — bloodlines, battle qi, soul rings
  • World: fully invented Eastern-flavoured fantasy worlds
  • Core question: rising from trash to apex in a unique power system
  • Spirit roots: optional — replaced by each world's own talent test

And murim? Murim (武林) is the Korean manhwa name for the martial world itself — wuxia's sibling, told at manhwa pace. A murim grandmaster maps to roughly Nascent Soul on the ladder above; try it in the Realm Converter.

Questions 问答

What is a spirit root?

A spirit root (灵根, línggēn) is the innate channel that lets a cultivator sense and absorb spiritual qi. Its elements decide which techniques you can learn, its grade decides your speed, and its purity decides how much of that speed you actually keep. The Spirit Root Test measures all three, plus physique and path.

How does the test decide my result?

Each of the 12 answers adds fixed weights to eight element affinities, a purity score, physique signals and path signals. Your element spread sets the root count, your purity band can promote a single root to a Heavenly Root, and the strongest physique signal becomes your overlay. The scoring is deterministic — identical answers always produce the identical root.

What are the cultivation realms in order?

Two ladders live here. The genre's canonical mortal-flow spine, from Chinese references: Qi Refining (炼气) → Foundation Establishment (筑基) → Golden Core (金丹/结丹) → Nascent Soul (元婴) → Deity Transformation (化神) → Void Refinement (炼虚) → Body Integration (合体) → Mahayana (大乘) → the Tribulation gate (渡劫) → Ascension (飞升), an event rather than a realm — see The Canonical Ladder for variants and consensus lifespans. This site's own ladder adds Body Tempering and Meridian Opening below Qi Refining, and three immortal ranks above the gate: see the full ladder.

How rare is a Heavenly Root?

In genre lore the Heavenly Root (天灵根) is the rarest of the standard root types — a single, full attribute, cultivating at 2–3× ordinary speed with no bottleneck when forming a Golden Core. Chinese sources give it no percentage. On this site's roll table it is drawn by about 1% of people who have any root — and about 62% of mortals have no root at all. Those percentages are published design values, kept separate from the lore ordering in the Hall of Rankings on purpose.

Can I survive an 81-bolt tribulation?

Statistically? At balanced preparation the full 9×9 sequence is the harshest gate in the Tribulation Simulator. Max your formation, carry pills, let an elder stand guard, and wait for stability — or attempt it raw and accept the heavens' verdict.

Are these realms and roots from a specific novel?

No. The ladder, taxonomy, names and glossary are built only from public-domain Daoist concepts, Chinese mythology and genre-standard vocabulary shared across hundreds of stories. No novel's lore, sects, techniques or realm system is used — which is also why every number here is labelled as this site's own design value where it is one.

Is there one canonical list of cultivation realms?

No — and any site that prints one without caveats is tidying up a messier truth. The mortal-flow spine in The Canonical Ladder is the most common convention across Chinese genre references, but an older xiuzhen ladder inserts Opening Light (开光), Fusion (融合), Heart Movement (心动), Out-of-Body (出窍), Spirit Severing (分神) and Void Insight (洞虚), and individual novels invent systems of their own. This site presents the consensus spine as generic, offers the older ladder as a recognised variant, and flags single-work systems instead of merging them.

What are the odds of surviving a tribulation?

The lore refuses to say. There is no canonical percentage — the governing idiom is 九死一生, "nine deaths, one life", a figure of speech, not a statistic, and ascension success is described only as "extremely low throughout history". What is conventional is the count: multiples of nine, from 一九 (9 bolts) to the 81-bolt 九九 set. The Tribulation Simulator's percentages are this site's own published model, labelled as such — presenting them as lore would be inventing canon.